Added some basic font rendering and texas holdem
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@@ -61,7 +61,7 @@ int32_t main() {
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// Tick the engine.
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if(!gameUpdate(fDelta)) break;
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glfwSwapBuffers(window);
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sleep(0);
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sleep(0);//Fixes some weird high CPU bug, not actually necessary.
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}
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// Game has finished running, cleanup.
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