Added some basic font rendering and texas holdem
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@ -6,6 +6,7 @@
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#pragma once
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#include "libs.h"
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// Display / Rendering
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#include "display/camera.h"
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#include "display/primitive.h"
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#include "display/render.h"
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@ -14,15 +15,24 @@
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#include "display/texture.h"
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#include "display/tileset.h"
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// File / Asset Management
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#include "file/asset.h"
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// Game Logic / Game Time Management
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#include "game/game.h"
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#include "game/gametime.h"
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// Player Input
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#include "input/input.h"
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// Poker Game Logic
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#include "cards/card.h"
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#include "cards/poker/holdem.h"
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// Utility Objects
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#include "util/list.h"
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// 3D Tile Game World
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#include "world/entity/entity.h"
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#include "world/map/chunk.h"
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#include "world/map/map.h"
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