Setup example shader.

This commit is contained in:
2022-01-02 22:30:41 -08:00
parent 75d5234375
commit 44ecc307e6
28 changed files with 343 additions and 199 deletions

View File

@ -8,7 +8,7 @@
#include "texture.h"
assetmanageritem_t * assetManagerLoadTexture(
assetmanager_t *manager, assetmanagerowner_t owner, const char fileName[]
assetmanager_t *manager, assetmanagerholder_t owner, const char fileName[]
) {
assetmanageritem_t *item;
item = assetManagerItemGet(manager, fileName);