Added input manager and license.
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/**
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* Copyright (c) 2021 Dominic Msters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "render.h"
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render_t *RENDER_CURRENT = NULL;
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/**
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* Copyright (c) 2021 Dominic Msters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include <stdio.h>
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@ -32,8 +39,6 @@ extern render_t *RENDER_CURRENT;
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/**
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* Initialize the renderer.
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*
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* @param width Width (in pixels) of the window.
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* @param height Height (in pixels) of the window.
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* @param name String of the windows' name.
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* @return Rendering Context information.
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*/
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@ -1,3 +1,10 @@
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/**
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* Copyright (c) 2021 Dominic Msters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "shader.h"
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shader_t * shaderCompile(char *vertexShaderSource, char* fragmentShaderSource) {
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/**
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* Copyright (c) 2021 Dominic Msters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include <glad/glad.h>
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#include <stdio.h>
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#include <stdbool.h>
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