Event Work
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@ -24,7 +24,7 @@ PokerPlayerDisplay::PokerPlayerDisplay(UICanvas *canvas) :
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this->border.setTransform(
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UI_COMPONENT_ALIGN_STRETCH, UI_COMPONENT_ALIGN_STRETCH,
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glm::vec4(0, 0, 0, 0),
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-0.0f
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0.0f
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);
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// Border Inner
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