Moving Unity walk system over (incomplete)

This commit is contained in:
2023-04-05 08:24:03 -07:00
parent e4008d5252
commit 411076c903
13 changed files with 158 additions and 177 deletions

View File

@ -6,7 +6,7 @@
<BoxCollider />
<EntityHealth />
<EntityMove walkSpeed="30" />
<EntityRandomWalk />
<!-- <EntityRandomWalk /> -->
<child position="0, 0, -0.6">
<MeshRenderer />

View File

@ -6,6 +6,9 @@
<EntityHealth />
<EntityFaction faction="FACTION_ENEMY" />
<EntityAIWalk mode="ENTITY_AI_WALK_MODE_WANDER" />
<EntityMove />
<CharacterController2D />
<BoxCollider />