Reworking everything about shaders.

This commit is contained in:
2021-12-07 09:06:28 -08:00
parent 17b066e676
commit 3d8b67cca5
46 changed files with 264 additions and 170 deletions

View File

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/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "../shaderprogram.h"
#include "../texture.h"
typedef struct {
shaderprogram_t program;
texture_t texture;
shaderuniform_t uniProjection;
shaderuniform_t uniModel;
shaderuniform_t uniTexture;
shaderuniform_t uniColor;
} uishader_t;
void shaderUiInit(shaderprogram_t *program);