Got FPS label rendering on vita
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		| @@ -75,7 +75,7 @@ void SimpleTexturedShaderProgram::compile() { | ||||
|       ") {\n" | ||||
|         "float4 o_Color;\n" | ||||
|         "if(u_HasTexture) {\n" | ||||
|           "o_Color = float4(tex2D(u_Text, o_TextCoord).xyz, 1.0);\n" | ||||
|           "o_Color = mul(tex2D(u_Text, o_TextCoord), u_Color);\n" | ||||
|         "} else {\n" | ||||
|           "o_Color = u_Color;\n" | ||||
|         "}\n" | ||||
|   | ||||
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