Added basic debug lines
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@ -31,7 +31,7 @@ namespace Dawn {
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void prefabInit(AssetManager *man) override {
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auto meshRenderer = this->addComponent<MeshRenderer>();
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meshHost = this->addComponent<MeshHost>();
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// auto spinning = this->addComponent<ExampleSpin>();
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auto spinning = this->addComponent<ExampleSpin>();
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material = this->addComponent<SimpleTexturedMaterial>();
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meshHost->mesh.createBuffers(CUBE_VERTICE_COUNT, CUBE_INDICE_COUNT);
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