More standard pointers.

This commit is contained in:
2023-11-12 19:52:41 -06:00
parent aa7ea94669
commit 3836d68033
17 changed files with 48 additions and 62 deletions

View File

@ -47,7 +47,7 @@ void RenderPipeline::renderScene(std::shared_ptr<Scene> scene) {
continue;
}
if((*itSubScene)->onlyUpdateUnpaused && scene->game->timeManager.isPaused) {
if((*itSubScene)->onlyUpdateUnpaused && scene->game.lock()->timeManager.isPaused) {
++itSubScene;
continue;
}