Writing more tests.

This commit is contained in:
2021-10-06 09:56:27 -07:00
parent 07d21aae77
commit 37cb960484
3 changed files with 199 additions and 2 deletions

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@ -1239,6 +1239,62 @@ void test_pokerWinnerGetForPlayer_should_CalculateRoyalFlush(void) {
TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_TEN, winning.set[4]);
}
void test_pokerWinnerCompare_should_CompareWinningHands(void) {
poker2_t poker;
uint8_t p0i, p1i;
poker2player_t *p0;
poker2player_t *p1;
poker2playerwinning_t w0, w1;
card_t kicker;
// Construct two hands of the same type (pairs of eights)
pokerInit(&poker);
p0i = pokerPlayerAdd(&poker);
p1i = pokerPlayerAdd(&poker);
p0 = poker.players + p0i;
p1 = poker.players + p1i;
poker.communitySize = 5;
poker.community[0] = CARD_HEARTS_TWO;
poker.community[1] = CARD_DIAMONDS_NINE;
poker.community[2] = CARD_DIAMONDS_FOUR;
poker.community[3] = CARD_CLUBS_SIX;
poker.community[4] = CARD_HEARTS_EIGHT;
p0->cardCount = 2;
p0->cards[0] = CARD_CLUBS_EIGHT;
p0->cards[1] = CARD_CLUBS_KING;//Higher, Kicker
p1->cardCount = 2;
p1->cards[0] = CARD_SPADES_EIGHT;
p1->cards[1] = CARD_CLUBS_QUEEN;//Low, not
// Confirm both hands are pairs.
pokerWinnerGetForPlayer(&poker, p0, &w0);
pokerWinnerGetForPlayer(&poker, p1, &w1);
TEST_ASSERT_EQUAL_UINT8(POKER_WINNING_TYPE_PAIR, w0.type);
TEST_ASSERT_EQUAL_UINT8(POKER_WINNING_TYPE_PAIR, w1.type);
TEST_ASSERT_EQUAL_UINT8(w0.type, w1.type);
// Get the kicker, should be the king.
kicker = debug_pokerWinnerCompare(&w0, &w1);
TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_KING, kicker);
// Change the kickers
p0->cards[1] = CARD_HEARTS_ACE;
p1->cards[1] = CARD_CLUBS_KING;
pokerWinnerGetForPlayer(&poker, p0, &w0);
pokerWinnerGetForPlayer(&poker, p1, &w1);
kicker = debug_pokerWinnerCompare(&w0, &w1);
TEST_ASSERT_EQUAL_UINT8(CARD_HEARTS_ACE, kicker);
// Low left weight
p0->cards[1] = CARD_HEARTS_JACK;
pokerWinnerGetForPlayer(&poker, p0, &w0);
kicker = debug_pokerWinnerCompare(&w0, &w1);
TEST_ASSERT_EQUAL_UINT8(0xFF, kicker);
}
int test_poker2() {
UNITY_BEGIN();
@ -1289,6 +1345,7 @@ int test_poker2() {
RUN_TEST(test_pokerWinnerGetForPlayer_should_CalculateFourOfAKind);
RUN_TEST(test_pokerWinnerGetForPlayer_should_CalculateStraightFlush);
RUN_TEST(test_pokerWinnerGetForPlayer_should_CalculateRoyalFlush);
RUN_TEST(test_pokerWinnerCompare_should_CompareWinningHands);
return UNITY_END();
}