Standardizing Shader Buffers a bit more

This commit is contained in:
2023-07-23 22:28:50 -07:00
parent 427be68e63
commit 34ff460343
12 changed files with 96 additions and 33 deletions

View File

@ -21,7 +21,7 @@ UICanvas::UICanvas(SceneItem *item) :
}
void UICanvas::rebufferShaderParameters() {
struct UICanvasShaderParameterBufferData data;
struct UICanvasShaderBufferData data;
switch(this->drawType) {
case UI_DRAW_TYPE_WORLD_ABSOLUTE: