Moved C++ tools out
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80
archive/dawntools/vnscenetool/events/VNSceneEventsParser.hpp
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80
archive/dawntools/vnscenetool/events/VNSceneEventsParser.hpp
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "VNTextEventParser.hpp"
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#include "VNPositionEventParser.hpp"
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#include "VNSetEventParser.hpp"
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#include "VNWaitEventParser.hpp"
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#include "VNParallelEventParser.hpp"
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#include "VNMarkerParser.hpp"
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#include "VNGoToMarkerEventParser.hpp"
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#include "VNChoiceEventParser.hpp"
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#include "VNChoiceSetEventParser.hpp"
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#include "VNIfEventParser.hpp"
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#include "VNSceneChangeEventParser.hpp"
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#include "VNSetDefaultFontEventParser.hpp"
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namespace Dawn {
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struct VNSceneEvent;
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struct VNSceneEventList {
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std::vector<struct VNSceneEvent> events;
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};
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enum VNSceneEventType {
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VN_SCENE_EVENT_TYPE_TEXT,
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VN_SCENE_EVENT_TYPE_POSITION,
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VN_SCENE_EVENT_TYPE_SET,
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VN_SCENE_EVENT_TYPE_WAIT,
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VN_SCENE_EVENT_TYPE_PARALLEL,
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VN_SCENE_EVENT_TYPE_MARKER,
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VN_SCENE_EVENT_TYPE_GOTO_MARKER,
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VN_SCENE_EVENT_TYPE_CHOICES,
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VN_SCENE_EVENT_TYPE_CHOICE_SET,
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VN_SCENE_EVENT_TYPE_IF,
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VN_SCENE_EVENT_TYPE_SCENE_CHANGE,
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VN_SCENE_EVENT_SET_DEFAULT_FONT
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};
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struct VNParallelEvent {
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struct VNSceneEventList events;
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};
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struct VNIfEvent {
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std::string key;
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std::string value;
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struct VNSceneEventList events;
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};
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struct VNSceneEvent {
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enum VNSceneEventType type;
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struct VNTextEvent text;
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struct VNPositionEvent position;
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struct VNSetEvent set;
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struct VNWaitEvent wait;
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struct VNParallelEvent parallel;
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struct VNMarker marker;
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struct VNGoToMarkerEvent gotoMarker;
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struct VNChoiceEvent choices;
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struct VNChoiceSetEvent choiceSet;
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struct VNIfEvent ifEvent;
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struct VNSceneChangeEvent sceneChange;
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struct VNSetFont setDefaultFont;
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};
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class VNSceneEventsParser : public XmlParser<struct VNSceneEventList> {
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protected:
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std::vector<std::string> getRequiredAttributes() override;
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std::map<std::string, std::string> getOptionalAttributes() override;
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int32_t onParse(
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Xml *node,
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std::map<std::string, std::string> values,
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struct VNSceneEventList *out,
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std::string *error
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) override;
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};
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}
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