Prefab Tool More-Or-Less done
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@ -7,7 +7,6 @@
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#include "scene/Scene.hpp"
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#include "scene/components/GameCamera.hpp"
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#include "prefabs/Player.hpp"
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#include "prefabs/SpinningCube.hpp"
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#include "prefabs/ui/debug/FPSLabel.hpp"
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#include "display/mesh/CapsuleMesh.hpp"
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#include "display/mesh/CubeMesh.hpp"
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@ -21,9 +20,6 @@ namespace Dawn {
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void stage() override {
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auto player = Player::create(this);
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CapsuleMesh::create(&player->meshHost->mesh, 0.5f, 1.5f);
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player->meshHost->mesh.createBuffers(CUBE_VERTICE_COUNT, CUBE_INDICE_COUNT);
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CubeMesh::buffer(&player->meshHost->mesh, glm::vec3(-0.5f, -0.5f, -0.5f), glm::vec3(1, 1, 1), 0, 0);
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canvas = UICanvas::create(this);
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