Testing SDL support

This commit is contained in:
2021-08-14 12:02:34 -07:00
parent e7f6e356e0
commit 2d977e041c
11 changed files with 234 additions and 53 deletions

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@ -28,7 +28,7 @@
#define INPUT_BIND_COUNT 0xFF
#define INPUT_SOURCE_COUNT 4096
#define INPUT_SOURCE_COUNT 0xFF
/**
* Input Bind, a specific action bind reference for the game engine to use.
@ -41,7 +41,7 @@ typedef uint8_t inputbind_t;
* hell this number refers to. For most platforms it will be an input, such as a
* keyboard scancode or a (pad number * button count) + button.
*/
typedef uint32_t inputsource_t;
typedef uint8_t inputsource_t;
/**
* Value that represents the state of an input. Defined as 0-1 where 0 is set