Removed physics for now.
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archive/physics_components/2d/BoxCollider.hpp
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22
archive/physics_components/2d/BoxCollider.hpp
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "Collider2D.hpp"
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#include "physics/2d/Box.hpp"
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#include "physics/2d/Physics2D.hpp"
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namespace Dawn {
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class BoxCollider : public Collider2D {
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public:
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// @optional
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glm::vec2 min = glm::vec2(-0.5f, -0.5f);
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// @optional
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glm::vec2 max = glm::vec2( 0.5f, 0.5f);
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BoxCollider(std::weak_ptr<SceneItem> item);
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enum Collider2DType getColliderType() override;
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};
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}
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