Removed physics for now.
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30
archive/physics/3d/AABB3D.hpp
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30
archive/physics/3d/AABB3D.hpp
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "dawnlibs.hpp"
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namespace Dawn {
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struct AABB3D {
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glm::vec3 min;
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glm::vec3 max;
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};
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/**
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* Checks whether two 3D AABB are intersecting or not.
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*
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* @param cube1 First cube.
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* @param cube2 Second cube.
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* @return True if the two cubes are intersecting, otherwise false.
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*/
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bool_t aabb3dIntersect(struct AABB3D cube1, struct AABB3D cube2);
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bool_t aabb3dSweep(
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glm::vec3 pos1, glm::vec3 size1, glm::vec3 vel1,
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glm::vec3 pos2, glm::vec3 size2, glm::vec3 vel2,
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float_t& fraction
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);
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}
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