Tested that texture scaling changes work

This commit is contained in:
2022-01-03 20:35:23 -08:00
parent 0ff8548e15
commit 2bd125b170
15 changed files with 105 additions and 23 deletions

View File

@ -29,7 +29,9 @@ void _standardShaderUpdateUniforms(standardshader_t *stds) {
);
}
bool _standardShaderOnAssetItemLoaded(void *u, event_t e, void *s[], int32_t c){
bool _standardShaderOnAssetItemLoaded(
void *u, event_t e, const void *s[], const int32_t c
) {
standardshader_t *ss = (standardshader_t *)u;
ASSERT_NOT_NULL(ss);