PRetty good collision detection but there is still some small bug I don't know about
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@@ -52,6 +52,13 @@ namespace Dawn {
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*/
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DawnGame * getGame();
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/**
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* Shorthand to return the physics manager that the scene this item
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* belongs to, belongs to.
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* @return The scene physics manager.
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*/
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ScenePhysicsManager * getPhysics();
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/**
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* Same as init, but intended for your subclass to override.
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*/
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