First attempt to play audio
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@ -14,9 +14,7 @@ PokerPlayer::PokerPlayer(SceneItem *item) : SceneItemComponent(item) {
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void PokerPlayer::onStart() {
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SceneItemComponent::onStart();
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this->pokerGame = this->getScene()->findComponent<PokerGame>();
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assertNotNull(this->pokerGame);
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}
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void PokerPlayer::addChips(int32_t chips) {
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