Working on poker logic.
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@ -10,4 +10,11 @@
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void pokerBlindsInit(poker_t *poker) {
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poker->round = POKER_ROUND_BLINDS;
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// Now take blinds
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pokerPlayerBet(poker,poker->players+poker->roundSmallBlind, poker->blindSmall);
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pokerPlayerBet(poker,poker->players+poker->roundBigBlind, poker->blindBig);
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printf("Blinds Taken\n");
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pokerDealInit(poker);
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}
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