Fixed blending (for now)

This commit is contained in:
2023-06-26 18:36:58 -07:00
parent 723e09e182
commit 282d999603
8 changed files with 22 additions and 88 deletions

View File

@ -2,12 +2,12 @@
<item>
<MeshRenderer />
<QuadMeshHost xy0="-0.39118198874, .66439962476547842402" xy1="0.39118198874, 0" />
<SimpleTexturedMaterial ref="bodyMaterial" />
<SimpleTexturedMaterial ref="bodyMaterial" opaque="false" />
</item>
<item>
<MeshRenderer />
<QuadMeshHost xy0="-0.39118198874, 1" xy1="0.39118198874, .66439962476547842402" />
<SimpleTexturedMaterial ref="faceMaterial" />
<SimpleTexturedMaterial ref="faceMaterial" opaque="false" />
</item>
</prefab>

View File

@ -3,13 +3,13 @@
<Camera ref="backCamera" />
</item>
<item ref="eth" prefab="prefabs/EthPrefab" />
<item position="0, 0, -10">
<MeshRenderer />
<QuadMeshHost xy0="-500, -500" xy1="500, 500" />
<QuadMeshHost xy0="-500000, -500000" xy1="500000, 500000" />
<SimpleTexturedMaterial color="COLOR_BLACK" />
</item>
<item ref="eth" prefab="prefabs/EthPrefab" />
<item lookAt="0, 0.65, 1.8, 0, .65, 0">
<Camera ref="camera" fov="0.610865" />