Vastly improve UI

This commit is contained in:
2024-10-05 09:16:41 -05:00
parent 704002e671
commit 27ce6526e6
10 changed files with 170 additions and 84 deletions

View File

@ -30,7 +30,7 @@ void playerUpdate(entity_t *entity) {
return entityWalk(entity, ENTITY_DIRECTION_EAST);
}
if(inputIsDown(INPUT_BIND_ACCEPT)) {
if(inputWasPressed(INPUT_BIND_ACCEPT)) {
// Check what the player is trying to interact with
uint16_t x = entity->x, y = entity->y;
entityDirectionOffsetAdd(entity->direction, &x, &y);
@ -45,7 +45,7 @@ void playerUpdate(entity_t *entity) {
target->state = ENTITY_STATE_TALKING;
entity->state = ENTITY_STATE_TALKING;
textboxSetText("Hello Player");
textboxSetText("NPC", "Hello Player");
return;
}
}