This commit is contained in:
2023-04-21 23:30:33 -07:00
parent 36119645d5
commit 23d5e13178
9 changed files with 163 additions and 44 deletions

View File

@ -16,7 +16,7 @@
<set property="craig->material->color.a" value="0" />
<!-- Fade out the black overlay -->
<animate item="square->material->color.a" from="1" to="0" time="1" curve="easeOut" />
<set property="square->material->color.a" from="1" to="0" duration="1" curve="easeOut" />
<!-- Example Text, also showing how in future we can support multiple languages -->
<text character="eth">
@ -24,7 +24,7 @@
</text>
<!-- Fade in craig -->
<animate item="craig->material->color.a" from="0" to="1" time="1" curve="easeOut" />
<set item="craig->material->color.a" from="0" to="1" duration="1" curve="easeOut" />
<text character="craig">
<string lang="en">Hi, I'm Craig.</string>
</text>
@ -35,12 +35,12 @@
at the same time. This will make craig exit screen left.
-->
<parallel>
<animate item="craig->material->color.a" from="1" to="0" time="1" curve="easeOut" />
<position item="craig" x="-2" time="1" curve="easeOut" />
<set item="craig->material->color.a" from="1" to="0" duration="1" curve="easeOut" />
<position item="craig" x="-2" duration="1" curve="easeOut" />
</parallel>
<!-- Now Craig is gone, so sad, let's now fade the screen out and present some choices -->
<animate item="square->material->color.a" from="0" to="1" time="1" curve="easeOut" />
<set item="square->material->color.a" from="0" to="1" duration="1" curve="easeOut" />
<!-- Here I am creating a marker -->
<marker name="craigCool" />
@ -90,7 +90,7 @@
<choice-set key="isCraigCool" value="yes" />
<!-- We can also wait some time -->
<wait time="1" />
<wait duration="1" />
<!--
Now change scenes. Changing scenes is handled in-engine to stop the game