Sunset old state system finally.
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@ -7,7 +7,8 @@
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using namespace Dawn;
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IAudioManager::IAudioManager(DawnGame *game) {
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assertNotNull(game, "Game cannot be null.");
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this->game = game;
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IAudioManager::IAudioManager() {
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}
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IAudioManager::~IAudioManager() {
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}
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@ -10,16 +10,11 @@ namespace Dawn {
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class DawnGame;
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class IAudioManager {
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protected:
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DawnGame *game;
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public:
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/**
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* Construct a new IAudioManager.
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*
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* @param game The game instance.
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*/
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IAudioManager(DawnGame *game);
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IAudioManager();
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/**
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* Initializes the audio manager system.
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@ -30,5 +25,10 @@ namespace Dawn {
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* Ticks/Update the audio manager system.
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*/
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virtual void update() = 0;
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/**
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* Deinitializes the audio manager system.
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*/
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virtual ~IAudioManager();
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};
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}
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