Bit of a bug fix / bug prevention
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@ -37,9 +37,11 @@ namespace Dawn {
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std::function<void()> unsub;
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StateEvent<A...> *event;
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};
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class IStateProperty {
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public:
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IStateOwner *owner = nullptr;
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std::vector<std::function<void()>> _effectListners;
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std::vector<std::function<std::function<void()>()>> _effectListnersWithTeardown;
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std::vector<std::function<void()>> _effectTeardowns;
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