Writing some docs
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@ -14,7 +14,14 @@ namespace Dawn {
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std::map<std::string, Asset*> assetsNotLoaded;
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public:
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/**
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* Initializes this asset manager so it can begin accepting assets.
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*/
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void init();
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/**
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* Ticks the asset manager for a single frame, synchronously.
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*/
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void update();
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/**
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@ -43,6 +50,9 @@ namespace Dawn {
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//should delete the asset for you
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}
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/**
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* Dispose the asset manager, and all attached assets.
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*/
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~AssetManager();
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};
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}
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