Comitting incase I break something
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@ -1,12 +1,14 @@
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<scene name="TestScene">
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<item position="0, 0, -10" >
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<Camera fov="0.436332" ref="camNew" />
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<!-- <CameraTexture /> -->
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<item lookAt="10, 10, 10, 0, 0, 0">
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<Camera ref="camera" />
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</item>
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<item ref="eth" prefab="prefabs/EthPrefab" />
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<item lookAt="0, 0, 5, 0, 0, 0" >
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<Camera fov="0.436332" ref="cameraNew" />
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<CameraTexture />
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</item>
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<!-- <item ref="canvasItem">
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<item>
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<UICanvas ref="canvas" />
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<item ref="textbox" prefab="prefabs/VNTextbox" />
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@ -19,5 +21,5 @@
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ref="image"
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/>
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</item>
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</item> -->
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</item>
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</scene>
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3
assets/games/liminal/scenes/scene-extend.xml
Normal file
3
assets/games/liminal/scenes/scene-extend.xml
Normal file
@ -0,0 +1,3 @@
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<scene name="ExtendedScene" extend="scenes/TestScene">
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<item ref="eth" prefab="prefabs/EthPrefab" />
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</scene>
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