Starting new VN Structure

This commit is contained in:
2023-04-18 09:55:11 -07:00
parent 26efdfe314
commit 1c21c15261
77 changed files with 929 additions and 27 deletions

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// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "EntityInteractor.hpp"
using namespace Dawn;
EntityInteractor::EntityInteractor(SceneItem* item) :
trigger(nullptr),
SceneItemComponent(item)
{
}
void EntityInteractor::onStart() {
this->evtTriggerEnter = [&]{};
useEffect([&]{
this->evtTriggerEnter();
if(this->trigger == nullptr) return;
this->evtTriggerEnter = useEvent([&](EntityInteractable *interactable) {
interactable->interact();
}, this->trigger->eventTriggerEnter);
}, this->trigger)();
}