Starting new VN Structure
This commit is contained in:
10
src/dawnliminal/game/CMakeLists.txt
Normal file
10
src/dawnliminal/game/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
# Copyright (c) 2023 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DAWN_TARGET_NAME}
|
||||
PRIVATE
|
||||
LiminalGame.cpp
|
||||
)
|
13
src/dawnliminal/game/LiminalGame.cpp
Normal file
13
src/dawnliminal/game/LiminalGame.cpp
Normal file
@@ -0,0 +1,13 @@
|
||||
// Copyright (c) 2023 Dominic Masters
|
||||
//
|
||||
// This software is released under the MIT License.
|
||||
// https://opensource.org/licenses/MIT
|
||||
|
||||
#include "game/DawnGame.hpp"
|
||||
#include "scenes/HelloWorldScene.hpp"
|
||||
|
||||
using namespace Dawn;
|
||||
|
||||
Scene * Dawn::dawnGameGetInitialScene(DawnGame *game) {
|
||||
return new HelloWorldScene(game);
|
||||
}
|
Reference in New Issue
Block a user