Starting new VN Structure
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27
archive/visualnovel/events/timing/VisualNovelBatchEvent.hpp
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27
archive/visualnovel/events/timing/VisualNovelBatchEvent.hpp
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// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "visualnovel/VisualNovelManager.hpp"
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namespace Dawn {
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class VisualNovelBatchEvent : public IVisualNovelEvent {
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protected:
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std::vector<IVisualNovelEvent*> activeEvents;
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std::vector<IVisualNovelEvent*> inactiveEvents;
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void onStart(IVisualNovelEvent *previous) override;
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bool_t onUpdate() override;
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void onEnd() override;
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public:
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VisualNovelBatchEvent(
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VisualNovelManager *man,
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std::vector<IVisualNovelEvent*> events
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);
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~VisualNovelBatchEvent();
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};
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}
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