Starting new VN Structure

This commit is contained in:
2023-04-18 09:55:11 -07:00
parent 26efdfe314
commit 1c21c15261
77 changed files with 929 additions and 27 deletions

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// Copyright (c) 2022 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "VisualNovelChangeSimpleBackgroundEvent.hpp"
#include "game/DawnGame.hpp"
using namespace Dawn;
VisualNovelChangeSimpleBackgroundEvent::VisualNovelChangeSimpleBackgroundEvent(
VisualNovelManager *manager, Texture *texture
) : IVisualNovelEvent(manager) {
this->texture = texture;
}
void VisualNovelChangeSimpleBackgroundEvent::onStart(IVisualNovelEvent *prev) {
auto back = this->manager->getScene()
->findComponent<SimpleVisualNovelBackground>()
;
assertNotNull(back);
back->setTexture(this->texture);
}
bool_t VisualNovelChangeSimpleBackgroundEvent::onUpdate() {
return false;
}
void VisualNovelChangeSimpleBackgroundEvent::onEnd() {
}