Added AABB Point
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@ -16,6 +16,7 @@
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#endif
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#if SETTING_PLATFORM == SETTING_PLATFORM_GLFW
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#include <GLFW/glfw3.h>
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#elif SETTING_PLATFORM == SETTING_PLATFORM_SDL
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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@ -41,6 +42,7 @@
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#include <stdbool.h>
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#include <malloc.h>
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#include <string.h>
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#include <math.h>
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#if defined(_WIN32) || defined(_WIN64)
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// Windows Fixes
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@ -48,5 +50,4 @@
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# define sleep(n) _sleep(n)
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#else
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#include <unistd.h>
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#include <math.h>
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#endif
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