Actually have a semi working world loader.

This commit is contained in:
2021-04-18 22:06:51 +10:00
parent 7244cde933
commit 1a2a3ae3b4
23 changed files with 451 additions and 482 deletions

View File

@ -11,6 +11,6 @@ uniform mat4 u_Modl;
out vec2 TexCoord;
void main() {
gl_Position = u_Proj * u_View * u_Modl * gl_Vertex;
gl_Position = u_Proj * u_View * u_Modl * vec4(aPos, 1.0);
TexCoord = vec2(aTexCoord.x, aTexCoord.y);
}