Fixed more font stuff, works really really good now.
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@ -23,7 +23,7 @@ std::vector<Asset*> PokerVNScene::getRequiredAssets() {
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}
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void PokerVNScene::vnStage() {
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this->renderTarget.setClearColor(COLOR_RED);
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this->renderTarget.setClearColor(COLOR_BLACK);
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this->camera->setRenderTarget(&this->renderTarget);
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auto pixelPerfectCamera = this->camera->item->addComponent<PixelPerfectCamera>();
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@ -25,7 +25,6 @@ namespace Dawn {
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void stage() override {
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this->camera = Camera::create(this);
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this->camera->transform->lookAt(glm::vec3(300, 300, 300), glm::vec3(0, 0, 0));
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this->subScene.stage();
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@ -40,7 +40,7 @@ namespace Dawn {
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vnManager, &texture->texture
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);
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start->then(new VisualNovelTextboxEvent(vnManager, penny->getComponent<VisualNovelCharacter>(), "scene.1.1"));
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start->then(new VisualNovelTextboxEvent(vnManager, penny->getComponent<VisualNovelCharacter>(), "1234"));
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return start;
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}
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