Fixed more font stuff, works really really good now.
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@ -43,7 +43,6 @@ void SubSceneCameraAlign::realign() {
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this->camera->orthoLeft = diff;
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this->camera->orthoRight = this->renderTarget->getWidth() - diff;
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}
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}
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void SubSceneCameraAlign::setRenderTarget(TextureRenderTarget *renderTarget) {
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