UI Hello World

This commit is contained in:
2022-10-23 01:01:16 -07:00
parent be529b70c1
commit 182eb70361
25 changed files with 663 additions and 41 deletions

View File

@ -0,0 +1,42 @@
// Copyright (c) 2022 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "scene/SceneItemComponent.hpp"
namespace Dawn {
enum UIDrawType {
UI_DRAW_TYPE_WORLD_ABSOLUTE,
UI_DRAW_TYPE_WORLD_CAMERA_RELATIVE,
UI_DRAW_TYPE_CAMERA_OVERLAY
};
class UIComponent;
class UICanvas : public SceneItemComponent {
public:
static std::shared_ptr<UICanvas> createCanvas(
std::shared_ptr<Scene> scene
);
//
std::vector<std::shared_ptr<UIComponent>> children;
UIDrawType drawType = UI_DRAW_TYPE_WORLD_CAMERA_RELATIVE;
UICanvas(SceneItem &item);
template<class T>
std::shared_ptr<T> addElement() {
auto item = std::make_shared<T>(*this);
this->children.push_back(item);
return item;
}
float_t getWidth();
float_t getHeight();
void start() override;
};
}