Testing SDL support

This commit is contained in:
2021-08-14 12:02:34 -07:00
parent dc5a4d4f73
commit 18152a0814
11 changed files with 234 additions and 53 deletions

View File

@ -24,15 +24,15 @@ void cameraLook(camera_t *camera,
}
void cameraPerspective(camera_t *camera,
float fov, float aspect, float near, float far
float fov, float aspect, float camNear, float camFar
) {
matrixIdentity(&camera->projection);
matrixPerspective(&camera->projection, mathDeg2Rad(fov), aspect, near, far);
matrixPerspective(&camera->projection,mathDeg2Rad(fov),aspect,camNear,camFar);
}
void cameraOrtho(camera_t *camera,
float left, float right, float bottom, float top, float near, float far
float left, float right, float bottom, float top, float camNear, float camFar
) {
matrixIdentity(&camera->projection);
matrixOrtho(&camera->projection, left, right, bottom, top, near, far);
matrixOrtho(&camera->projection, left, right, bottom, top, camNear, camFar);
}