Cleaning more code.
This commit is contained in:
@ -11,10 +11,7 @@ void _pokerActionBlindsOnStart(queue_t *queue,queueaction_t *action,uint8_t i) {
|
||||
poker_t *poker;
|
||||
poker = (poker_t *)action->data;
|
||||
|
||||
// TODO: Fix State
|
||||
// poker->state = POKER_STATE_TAKING_BLINDS;
|
||||
// TODO: Fix Blinds
|
||||
// pokerTakeBlinds(&poker, poker->blindSmall, poker->blindBig);
|
||||
pokerTakeBlinds(poker, poker->blindSmall, poker->blindBig);
|
||||
|
||||
printf("Taken Blinds\n");
|
||||
queueNext(queue);
|
||||
|
@ -1,32 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "round.h"
|
||||
|
||||
void _pokerActionRoundOnStart(queue_t *queue, queueaction_t *action ,uint8_t i){
|
||||
poker_t *poker;
|
||||
poker = (poker_t *)action->data;
|
||||
|
||||
// TODO: Fix State
|
||||
// poker->state = POKER_STATE_STARTING_ROUND;
|
||||
|
||||
// Prepare the initial game stat
|
||||
pokerResetRound(poker);
|
||||
|
||||
// Decide on the dealer
|
||||
pokerNewDealer(poker);
|
||||
|
||||
queueNext(queue);
|
||||
}
|
||||
|
||||
queueaction_t * pokerActionRoundAdd(queue_t *queue, poker_t *poker) {
|
||||
queueaction_t *action;
|
||||
action = queueAdd(queue);
|
||||
action->data = (void *)poker;
|
||||
action->onStart = &_pokerActionRoundOnStart;
|
||||
return action;
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2021 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "../../libs.h"
|
||||
#include "../../display/animation/queue.h"
|
||||
#include "../poker.h"
|
||||
|
||||
/** Callback for when the poker round start aciton begins. */
|
||||
void _pokerActionRoundOnStart(queue_t *queue, queueaction_t *action, uint8_t i);
|
||||
|
||||
/**
|
||||
* Queues the round action onto a queue. Round action should be queued at the
|
||||
* start of every poker round.
|
||||
*
|
||||
* @param queue Queue to add to.
|
||||
* @param poker Poker game instance.
|
||||
* @return The queued action.
|
||||
*/
|
||||
queueaction_t * pokerActionRoundAdd(queue_t *queue, poker_t *poker);
|
@ -13,6 +13,12 @@ void pokerInit(poker_t *poker) {
|
||||
poker->playerSmallBlind = 0;
|
||||
poker->playerBigBlind = 0;
|
||||
pokerResetRound(poker);
|
||||
pokerSetBlinds(poker, 0, 0);
|
||||
}
|
||||
|
||||
void pokerSetBlinds(poker_t *poker, int32_t blindSmall, int32_t blindBig) {
|
||||
poker->blindSmall = blindSmall;
|
||||
poker->blindBig = blindBig;
|
||||
}
|
||||
|
||||
void pokerResetRound(poker_t *poker) {
|
||||
@ -31,6 +37,7 @@ void pokerResetRound(poker_t *poker) {
|
||||
player = poker->players + i;
|
||||
player->cardCount = 0;
|
||||
player->currentBet = 0;
|
||||
player->timesRaised = 0;
|
||||
player->state &= ~(
|
||||
POKER_PLAYER_STATE_FOLDED |
|
||||
POKER_PLAYER_STATE_HAS_BET_THIS_ROUND |
|
||||
|
@ -80,10 +80,8 @@
|
||||
|
||||
/** How many chips each player has by defautl */
|
||||
#define POKER_BET_PLAYER_CHIPS_DEFAULT 1200
|
||||
|
||||
/** The default blind cost for the big blind. */
|
||||
#define POKER_BET_BLIND_BIG_DEFAULT 600
|
||||
|
||||
/** The default blind cost for the small blind. (Defaults half big blind) */
|
||||
#define POKER_BET_BLIND_SMALL_DEFAULT (POKER_BET_BLIND_BIG_DEFAULT/2)
|
||||
|
||||
@ -173,6 +171,11 @@ typedef struct {
|
||||
|
||||
/** Which player is the current active better ? */
|
||||
uint8_t better;
|
||||
|
||||
/** Size of the small blind */
|
||||
int32_t blindSmall;
|
||||
/** Size of the big blind */
|
||||
int32_t blindBig;
|
||||
} poker_t;
|
||||
|
||||
|
||||
@ -183,6 +186,15 @@ typedef struct {
|
||||
*/
|
||||
void pokerInit(poker_t *poker);
|
||||
|
||||
/**
|
||||
* Set the game's current blinds.
|
||||
*
|
||||
* @param poker Poker game instance.
|
||||
* @param blindSmall Small blind value.
|
||||
* @param blindBig Big blind value.
|
||||
*/
|
||||
void pokerSetBlinds(poker_t *poker, int32_t blindSmall, int32_t blindBig);
|
||||
|
||||
/**
|
||||
* Reset the poker game instance for the new round.
|
||||
*
|
||||
|
Reference in New Issue
Block a user