Finally fixed mouse input on GLFW Platforms
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@ -13,6 +13,9 @@
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#define WINDOW_WIDTH_DEFAULT 1280
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#define WINDOW_HEIGHT_DEFAULT WINDOW_WIDTH_DEFAULT/16*9
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#define GLFW_PLATFORM_INPUT_MOUSE_X (inputsource_t)512
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#define GLFW_PLATFORM_INPUT_MOUSE_Y (inputsource_t)513
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/** The current running game state. */
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extern game_t *GAME_STATE;
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