Fixed primitive coordiantes being inaccurate

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YourWishes committed 2021-03-18 22:23:39 +11:00
1 parent d945d5d530
commit 11e0545d39
5 files changed
+23 -15

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@@ -9,6 +9,4 @@ out vec4 FragColor;
void main() {
vec4 color = texture(u_Text, TexCoord);
FragColor = color;
// FragColor = color + vec4(0.5, 0.5, 0.5, 1);
// FragColor = vec4(1, 1, 1, 1);
}