Fixed primitive coordiantes being inaccurate

This commit is contained in:
2021-03-18 22:23:39 +11:00
parent d945d5d530
commit 11e0545d39
5 changed files with 23 additions and 15 deletions

View File

@ -9,6 +9,4 @@ out vec4 FragColor;
void main() {
vec4 color = texture(u_Text, TexCoord);
FragColor = color;
// FragColor = color + vec4(0.5, 0.5, 0.5, 1);
// FragColor = vec4(1, 1, 1, 1);
}