API Almost finished
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@ -34,7 +34,6 @@ namespace Dawn {
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FT_Library fontLibrary;
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enum NewTrueTypeAssetState state = NEW_TRUE_TYPE_ASSET_STATE_INITIAL;
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std::vector<struct NewTrueTypeAssetStyle> assetStyles;
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std::vector<NewTrueTypeFaceTexture*> textures;
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std::map<usagelockid_t, NewTrueTypeFaceTexture*> textureByLock;
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std::map<struct NewTrueTypeFaceTextureStyle, NewTrueTypeFaceTexture*> textureByStyle;
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@ -44,8 +43,28 @@ namespace Dawn {
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void updateSync() override;
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void updateAsync() override;
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/**
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* Create a lock for a specific style. Locks will ensure that the font is
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* held loaded until it is no longer required.
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*
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* @param style Style to lock.
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* @return A unique lock ID for this style.
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*/
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usagelockid_t lock(struct NewTrueTypeFaceTextureStyle style);
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/**
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* Get a texture by a previous lock ID.
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*
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* @param lock Lock to get the texture of.
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* @return Matching texture by this ID.
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*/
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NewTrueTypeFaceTexture * getTexture(usagelockid_t lock);
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/**
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* Releases a previously held font lock.
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*
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* @param lock Lock to release/unlock.
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*/
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void unlock(usagelockid_t lock);
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~NewTrueTypeAsset();
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