Just breaking stuff
This commit is contained in:
59
archive/dawnpokergame/game/DawnGame.cpp
Normal file
59
archive/dawnpokergame/game/DawnGame.cpp
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) 2022 Dominic Masters
|
||||
//
|
||||
// This software is released under the MIT License.
|
||||
// https://opensource.org/licenses/MIT
|
||||
|
||||
#include "DawnGame.hpp"
|
||||
#include "scenes/Scene_1.hpp"
|
||||
|
||||
using namespace Dawn;
|
||||
|
||||
DawnGame::DawnGame(DawnHost *host) :
|
||||
host(host),
|
||||
renderManager(this),
|
||||
inputManager(this),
|
||||
localeManager(this),
|
||||
saveManager(this),
|
||||
audioManager(this)
|
||||
{
|
||||
}
|
||||
|
||||
int32_t DawnGame::init() {
|
||||
this->assetManager.init();
|
||||
this->localeManager.init();
|
||||
this->renderManager.init();
|
||||
this->audioManager.init();
|
||||
|
||||
this->scene = new Scene_1(this);
|
||||
|
||||
return DAWN_GAME_INIT_RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
int32_t DawnGame::update(float_t delta) {
|
||||
if(this->sceneToCutTo != nullptr) {
|
||||
if(this->sceneToCutTo == this->scene) {
|
||||
delete this->scene;
|
||||
this->scene = nullptr;
|
||||
} else {
|
||||
delete this->scene;
|
||||
this->scene = this->sceneToCutTo;
|
||||
}
|
||||
this->sceneToCutTo = nullptr;
|
||||
}
|
||||
|
||||
this->assetManager.update();
|
||||
this->inputManager.update();
|
||||
this->timeManager.update(delta);
|
||||
|
||||
if(this->scene != nullptr) this->scene->update();
|
||||
|
||||
this->renderManager.update();
|
||||
|
||||
return DAWN_GAME_UPDATE_RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
void DawnGame::sceneCutover(Scene *scene) {
|
||||
if(scene == nullptr) scene = this->scene;
|
||||
this->sceneToCutTo = scene;
|
||||
}
|
Reference in New Issue
Block a user