Working on the Player UI
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@ -29,6 +29,12 @@ int32_t dynArrayPush(dynarray_t *array, void *data) {
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return i;
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}
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int32_t dynArrayAdd(dynarray_t *array) {
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int32_t i = array->length;
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array->length++;
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return i;
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}
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void dynArrayPop(dynarray_t *array) {
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array->length -= 1;
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}
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@ -48,6 +48,14 @@ void dynArraySet(dynarray_t *array, int32_t i, void *data);
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*/
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int32_t dynArrayPush(dynarray_t *array, void *data);
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/**
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* Create a new element in the array for you to use.
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*
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* @param array Array to add to.
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* @return The index that the item was added to.
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*/
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int32_t dynArrayAdd(dynarray_t *array);
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/**
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* "Pops" (Removes) the last element from the array.
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*
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