Added texture, assets, tools and texture loading.
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@ -7,6 +7,7 @@
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#include "dawnlibs.hpp"
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#include "scene/Scene.hpp"
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#include "display/RenderManager.hpp"
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#include "asset/AssetManager.hpp"
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#define DAWN_GAME_INIT_RESULT_SUCCESS 0
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#define DAWN_GAME_UPDATE_RESULT_SUCCESS 0
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@ -20,6 +21,7 @@ namespace Dawn {
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std::shared_ptr<Scene> scene;
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DawnHost &host;
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RenderManager renderManager;
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AssetManager assetManager;
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/**
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* Construct a new instance of the DawnGame.
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