Fixed bundle bug.
This commit is contained in:
40
ts/game/Game.ts
Normal file
40
ts/game/Game.ts
Normal file
@ -0,0 +1,40 @@
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export abstract class Game {
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constructor() {
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}
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init() {
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print("init");
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}
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update() {
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print("update");
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}
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dispose() {
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print("Disposed");
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}
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}
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let GAME_MAIN:Game|null = null;
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export const gameSetMain = (game:Game) => {
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print("setting", game);
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GAME_MAIN = game;
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}
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const init = () => {
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if(!GAME_MAIN) return;
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GAME_MAIN.init();
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}
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const update = () => {
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if(!GAME_MAIN) return;
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GAME_MAIN.update();
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}
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const dispose = () => {
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if(!GAME_MAIN) return;
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GAME_MAIN.dispose();
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}
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