/**
 * Copyright (c) 2021 Dominic Masters
 * 
 * This software is released under the MIT License.
 * https://opensource.org/licenses/MIT
 */

#pragma once
#include <dawn/dawn.h>
#include "../../display/shader.h"
#include "../../display/primitive.h"
#include "../../display/primitives/skywall.h"
#include "../../vn/vnscene.h"

/**
 * Initialize the poker renderer.
 * 
 * @param render Render to initialize.
 */
void pokerRenderInit(pokerrender_t *render);

/**
 * Render the poker game.
 * @param render Renderer to use.
 * @param engine Engine for rendering.
 * @param assets Poker game assets.
 */
void pokerRenderRender(
  pokerrender_t *render, engine_t *engine, pokergameassets_t *assets
);

/**
 * Cleanup the poker renderer.
 * @param render Render to dispose.
 */
void pokerRenderDispose(pokerrender_t *render);