16 lines
348 B
GDScript
16 lines
348 B
GDScript
class_name BattleDecision
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var action:BattleAction
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var user:BattleFighter
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var targets:Array[BattleFighter]
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func _init(_action:BattleAction, _user:BattleFighter, _targets:Array[BattleFighter]) -> void:
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action = _action
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user = _user
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targets = _targets
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func getPriority() -> float:
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return 1.0
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func execute(cutscene:Cutscene) -> void:
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pass |