Files
Dawn-Godot/scripts/System/SceneSystem.gd
2025-01-15 22:18:44 -06:00

15 lines
251 B
GDScript

class_name SceneSystem extends Node
enum DawnScene {
MAIN_MENU,
OVERWORLD,
BATTLE,
COOKING
};
var scene:DawnScene = DawnScene.OVERWORLD;
func setScene(newScene:DawnScene) -> void:
print("Setting scene to " + str(newScene));
scene = newScene;