Files
Dawn-Godot/scripts/Event/Item/EventItem.gd
2025-05-19 07:10:17 -05:00

11 lines
326 B
GDScript

class_name EventItem extends Event
const Inventory = preload("res://scripts/Item/Inventory.gd")
@export var itemType:Item.ItemType = Item.ItemType.POTION
@export var quantity:int = 1
var inventory:Inventory = null
func getInventory() -> Inventory:
if inventory == null:
inventory = ITEM.PLAYER_INVENTORY
return inventory